How to promote your indie game with a tournament

Use a free tournament in your own game to get players inviting friends, creators streaming it and a community forming around a launch, demo or update.

An indie studio can promote its game with a tournament by giving players a goal, a date and a reason to bring friends, ideally around a launch, a demo weekend or a big update. Host the tournament free on RoundsWon, invite creators to play and stream it with their own stream card, and add your Discord and store page as free steps to enter. Players who compete tend to care, and players who care tell others.

When a tournament makes sense

A tournament works best when:

If your game is single player, a leaderboard still works: the best time, the highest score or the fastest clear within a set period.

Pick the format

Your gameFormat
1v1 or team versus teamSingle or double elimination
Many players in one matchBattle royale lobbies, scored by placement and kills
Score, time or speedrunLeaderboard: players send a score with a screenshot or clip link
A long event over weeksRound robin groups, then a playoff bracket

See Tournament formats explained. If your game is not in the RoundsWon list, pick "Something else" and type its name.

Set it up

Open Host a tournament and pick:

In the Sponsors step, add your studio as the sponsor:

Get creators involved

Creators are the biggest multiplier for a small game:

  1. Invite a handful of creators who play games like yours. Offer them early access or keys.
  2. Ask them to play and stream it. Each one gets their own stream card link, which shows the match they are playing and a QR code that opens the tournament.
  3. Run a creator bracket as a showcase, then an open tournament for their viewers.
  4. Use the Every player streams switch for a creator only event, so every entrant must have a stream link on their profile. Viewers can tap any player on the tournament page to watch them.

Give players a prize that fits

The best prizes for a game tournament come from the game itself: a cosmetic, a name in the credits, a custom item designed with the winner, signed art or a physical collector's item. On RoundsWon a prize can be cash, a physical item or anything else, shown on the page with a picture. You give it to the winner directly. See Tournament prize ideas that are not cash.

Run it well

Hook it into your game

If your game has online matches, your servers can report results with the RoundsWon API the moment a match ends, and webhooks can tell your game when the next match is ready. That is optional: players can always report their own scores on the page.

After the tournament

FAQ

Is a tournament worth it for a small indie game?

It can be, if you have a moment to build around and a way to reach the first players, such as creators or your Discord. Start with a small bracket and use the sponsor report to see what it brought.

Can I make wishlisting my game a step to enter?

You can make a visit to your store page a step to enter. RoundsWon counts the visit, but can not see whether someone wishlisted or bought the game.

Does my game need to be released?

No. A tournament works for a demo, a playtest or a beta, as long as entrants can get the build.

Can my game servers report scores automatically?

Yes, through the RoundsWon API. Without it, players report their own scores on the tournament page.